Fallout: New Vegas was born as an add-on to Fallout 3.

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When it comes to discussing the past of the Fallout series, many players and fans often feel that Bethesda Softworks, which owns the rights to the entire brand, is often overlooked. Fallout: New Vegas by Obsidian Entertainment. And this despite the fact that The 2010 RPG is one of the most popular and best parts of the entire series., and today it would not be an exaggeration to speak of a cult status. At least on the occasion of the end of the Fallout 25th Anniversary celebration, however, we can leave such discussions in the past because Bethesda released the video focuses specifically on creating an initially listenable yet unforgettable Obsidian masterpiece. You can find it above.

In another video from the Fallout Retrospective series, the developers at Obsidian and Bethesda Game Studios, where it was created Fallout 3 or Fallout 4, specifically touched on the backstory of the creation of New Vegas. Creative director For example, Todd Howard mentioned trying to capitalize on the huge success of Bethesda after the release of Fallout 3 in 2008.. At that time, the company began to decide what to do next, which should take place between the third and fourth parts, at a time when Bethesda Game Studios was working on the also very successful fantasy RPG The Elder Scrolls V: Skyrim.

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Of course, the idea of ​​additional content for Fallout 3, easily created by another studio, was in the game. In the end, Obsidian Entertainment became such a studio, which Bethesda was well aware of and given. full access to the Fallout 3 game engine, content and tools, since they themselves had to deal with other things, especially Skyrim. Howard even specifically mentioned that Obsidian was the only creative team that Bethesda was willing to trust to work on the project..

So first Fallout: New Vegas started as a major expansion for Fallout 3.. Once again, Todd Howard insisted that it be a standalone game. The rest is history, i.e. the result of the development that took place under the leadership Josh Sawyer and which was aimed at offering players the opportunity to visit the new wastelands of the Fallout world, in which they can intervene in the conflict of different factions, be anyone and do whatever they want. However, it should be noted that Fallout 3 gets classic DLC thanks to five DLCs, albeit directly from Bethesda Game Studios. These expansions were released as Operation: Anchorage, The Pitt, Broken Steel, Point Lookout, and Mothership Zeta.

Anyway, Bethesda released a few more videos from the Fallout Retrospective series as part of the series’ birthday celebrations. We paid attention to one of them, dedicated to Fallout 76, in a previous article. Other videos are reminiscent of the circumstances of the creation and release of the mobile game Fallout Shelter, the musical score for the series, for which the composer is responsible. Inon Zuror the city of Washington, D.C. as the setting for Fallout 3.

In the video dedicated to Washington, it is especially worth paying attention to comparison of real photos with scenes from the game engine. In contrast, the Fallout Shelter article is interesting, for example, by Todd Howard’s claim that More players have played Fallout mobile than any other game Howard has ever worked on.. Together. Let everyone decide for themselves how much we can really believe that approximately 200 million people have tried Fallout Shelter.

Source :Indian TV

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