The League of Legends Patch 12.12 Preview Notes have been released.
League of Legends patch 12.12 was released on June 22, 2022. Patch 12.10 released a stamina update that includes a major system overhaul to increase champion stamina. Patch 12.11 attempted to fix many things that didn’t work in the previous patch. Patch 12.12 includes far fewer changes than the previous two, but there are still some important tweaks to improve the game. Here are all the major changes, Tim, League of Legends Game Developer.
Amumu, Annie, Blitzcrank, Heimderdinger, Ivern, Jarvan, Seraphine, and Yorick meet in patch 12.12. Most of these changes are skill cost and cooldown adjustments, or things like HP based Ivern Daisy and Heimerdinger Turrets. Yorick gains the most changes by increasing base health, movement speed, base health regen, and pursuit range of Mist Walker to E.
Champions nervous about this patch include Bel’Veth, Dr. Mundo, Fiora, Janna, Lucian, Singed, Viego, and Zeri. The most notable nerf here is Bel’Veth with a reduction to almost all of his stats, including auto-attack range, HP Regen, P stack stat, E damage, and R range and damage. Belvet has started off with an incredibly high win rate against the new champion, and these nerfs are trying to level him out a bit in the game.
Changes have been made to Katarina and Shako’s build paths to encourage them to rebuild high risk, high damage items. The Uum and Soraka cures are also personal. E base healing decreased while U’s P shield buffed. Soraka R healing increased but no longer heals serious wounds.
Only two system fixes are provided in patch 12.12. Now Night Harvester also includes the evil codex. Max MS Predator changed levels from 45% to 25-50% and damage increased from 40-120 to 20-180, cooldown increased from 90-60 to 120-60.
Source : dbl tap
