Phil Spencerboss Microsoft Gamingcommented for the first time on the closure of a couple of studios Arcane Austin And Tango Gameworks. He was asked by an IGN magazine editor at an IGN Live event.
“The closure of any team is, of course, difficult both for individuals and for the whole. I haven’t talked about it publicly yet because now is the time when we need to focus on the team and the individual. Obviously, this is a very difficult decision for them, and I want to make sure that we treat the people on the team right in terms of severance pay and other things. It’s not about my PR, it’s not about Xbox PR. It’s about the teams,” Spencer said.
“At the end of the day, as I say repeatedly, I need to run a sustainable business within the company and continue to grow, and that means sometimes I have to make difficult decisions that, frankly, I don’t like, but someone has to do it. them,” he explained.
And he was optimistic about the future: “We will move forward. “We’re going to continue to invest in what we’re trying to do at Xbox and build the best business we can, which will ensure we can continue to do presentations like the one we just had.”
The closure of Tango and Arkane Austin was met with harsh criticism. For example, Dinga Bakaba, creative director of Arkane Lyon, spoke from within the company. “Don’t drag us into your gold rush, don’t use us as dummies for miscalculations and blind spots, don’t turn our work environment into a Darwinian jungle,” he wrote, for example. The first team named had the lead to propose the development of Hi-Fi Rush 2, and the Austin branch of Arkane wanted to begin another exciting simulator.
Source :Indian TV