Suicide Squad: Kill the Justice League is undoubtedly one of the biggest blockbusters of recent years. While other problematic projects have seen major fixes over time, there doesn’t seem to be a happy ending in this case. Therefore, the famous journalist Jason Schreier from Bloomberg conducted more than two dozen interviews with people who had some influence on the direction of the project’s development. And, at least according to them, there were more reasons why their project ended so poorly in the finale. Somewhat traditionally, according to the majority of respondents, this was due to the high expectations of management and, above all, the constant reworking of individual game elements, the functionality of which was not always sufficient.
Because of this, the pace of development was unusually slow, not helped by a problematic approval process. Positive toxicity would also have had a significant impact on the outcome, which is really an approach where you believe that somehow things will work out well even if the reality is different. Overall, it’s unlikely that Rocksteady will be able to deliver all the promised elements for its creation. Therefore, the future of Suicide Squad: Kill the Justice League is not at all positive. The game is currently available on PC, as well as PlayStation and Xbox consoles.
Source :Indian TV