Lord of the Rings: Gollum brags about ray tracing, HW claims won’t please you

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Nvidia, together with developers Daedalic Entertainment, has released a new trailer for the upcoming stealth action game The Lord of the Rings: Gollum. Trailer attached higher in front row tempting to use ray tracingoffered by the game. Apart from this feature, the game also boasts technology support. Both Nvidia DLSS 3 and DLSS 2 or Nvidia Reflex and Nvidia Image Scaling.

However, the previously published requirements for HW indicated that, despite the controversial visuals Gollum had presented so far, it would be a more demanding game. attached below more detailed requirements for ray tracing game even much higher. For games with maximum detail at 4K resolution, 60fps and with ray tracing enabled in performance mode with DLSS, for example, the authors introduce the RTX 4080 graphics card.

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Lord of the Rings: Gollum coming out May 25 on PC (Steam) and PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S consoles. The game will also be released later on the Nintendo Switch.

Source :Indian TV

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