The first The Witcher’s VR mode continues to evolve: you can now skip the front with notable improvements
Mod maker Patryk Loan’s work also improves textures and simplifies the combat system.
Most of us would like to be Geralt of Rivia and experience his adventures, at least for a day. Video games allow us to experience the wizard, according to the approach agreed upon by CD Projekt RED, but the modder Patrick Loan has been developing a version for several years virtual reality from The Witcher, the first to give us the opportunity to enter the skin of the hero through a mod includes various improvements.
As PC Gamer points out, the Loan version not only lets us play via HTC Vive, Valve Index, Oculus Rift, and Oculus Quest via Oculus Link, but also offers a few tweaks that visually improve the experience: “Every detail, every accessory has been recovered, carefully transferred from the original game”, comments the mod’s creator. “Renovated and retexturedThen, with careful analysis and love, he placed it exactly where it was supposed to be.”

Most of these textures have been improved 4K and objects allow some interaction. In addition, the author replaced the original combat system with a simpler one, describing it as “just wave your sword To attack your enemies.” In addition, Loan also “has the ability to turn your head wherever you want, whenever you want, that’s why I added it. bonus information contextual for almost all cinematics”.
Of course, we are used to the modding community, whose projects improve the gaming experience. Without going further, we recall that The Witcher 3 has many modes that shine the details of animations, graphics and general lighting.
Source: 3D Juegos
