Callisto Protocol is the hero of a new hero video published by Game Informer featuring the series Gameplay an interview with Glen Schofield, unpublished and mentioned by the author origins of the game.
A few weeks after the Summer Game Fest trailer, Callisto Protocol returns to show itself in action, with a series of scenes featuring exploration stages and some fights in claustrophobic scenarios.
In the meantime, as mentioned, it is possible to see Schofield’s speech. How was the idea born? Behind this project is when he went on a vacation and visited Arizona’s Tucson desert to relax and come up with some good ideas at the same time.
The author began drawing by imagining some possible stories, including the Callisto Protocol. Still, ten pages of the original concept, which required a year and a half of work, were later turned into the game we see today.
Will Glen Schofield’s new survival horror hold a candle to his most famous work, Dead Space? We’ll find out at the launch of The Callisto Protocol, which will release on December 2 on PC, PlayStation and Xbox.
Source: Multiplayer
