The Path of Exile Crucible expansion has been revealed in detail, and the next big update for the loot-based RPG will ask you just how far you’re willing to go to craft this ultimate weapon. Patch 3.21 for Path of Exile is all about harnessing the power of “an ancient race of titans that once shaped the primordial surface of Wraeclast” into passive weapon skill trees that challenge you to push yourself to the limit in your quest for the ultimate. ultimate weapon. .
The centerpiece of Path of Exile’s Crucible are the new “Crucible Passive Skill Trees” which can be equipped to your weapons using Crucible Forges. These little branching trees can grant you up to five passives, which can include everything from simple to equivalent damage bonuses, notable passives from the main skill tree, or even supporting gem-type effects like a bow that grants multiple small projectiles to all gems. in the sockets.
To craft them, you’ll need to place the weapon (or shield) of your choice in the Crucible Forge and charge it up. When you do this, you will see the molten lines spread out and form shapes that will spawn enemies. the longer you charge up, the more experience you’ll earn to level up the skill tree, but you’ll have to take down a whole wave of enemies to really get your reward.
Crucible Forges can also be used in group play, where multiple players can charge the Forge to their own advantage, though GGG lead Chris Wilson tells us, “Crucible fights get really tough. [the charge] in fact, it would be instant death. So, in classic Path of Exile fashion, you’ll need to balance the risk of collision with your potential reward.
Keep rolling, rolling, rolling
However, building a single passive Crucible tree is just the beginning; By finding a rare resource called a magma geode, you can create a new forge capable of combining the passive trees of two separate weapons of the corresponding type. In this process, one of the weapons is destroyed and trees are shattered in “unpredictable ways”, meaning you potentially take a risk of what actually happens.
Wilson notes that while the skill tree can only be five levels, you can still pair weapons if you want to risk your current build for something potentially better (he goes so far as to refer to classic PoE that encourages players to play a little more). of what they might need when crafting). He also points out that selected ability nodes are more likely to activate when fused, so you have little control over a potential RNG.
You can’t just fuse an item, though: using the Fiery Geode will require you to fight enemies with particularly difficult mods, equivalent to those seen on endgame maps. If you have an encounter with Titans Forge and you’re not sure you’ll survive, you can trade out the Primeval Remnant of the Geode for someone better equipped to handle it.
something more unique
These rewards can go beyond traditional passives: some of them can have bonuses that make the weapon more valuable, like selling it for an extra Chaos Orb if you decide you don’t want to keep it. On top of that, a special crystal geode will allow you to combine trees into individual items, which you can’t do with a standard forge.
Speaking of unique items, there will also be more than ten new items in the expansion. These include the Visage of El’Abin, a helmet that is the only armor capable of having its own Crucible passive skill tree, allowing you to further duplicate the concept. Blood Price is a helmet that reduces your max health, but also reduces enemy health by 8%, helping you clear faster.
The Tainted Pact amulet deals Chaos damage over time instead of healing you as you consume life, allowing you to turn one of the most damaging sources of damage in Path of Exile into a welcome boon. Finally, for now, we’ll take a look at the Widowhail, a bow that looks rather unimpressive at first glance, but instead gets a huge boost that greatly increases the bonuses you get from your equipped quiver.
refresh the past
There will be more to PoE 3.21 than just the Crucible mechanic. Wilson says the team has been hard at work updating some of the older systems to try and bring them up to modern standards. Added new Atlas Tree walkways, giving you three pairs of connected points along the tree that allow you to jump from one side to the other, which could completely redefine your builds and cut down on a lot of travel.
Riftstones go up to a much higher base level: 81 for elemental, 82 for physical, and 83 for chaos. In this way, Charged, Enriched, and Pure Breakstones are removed and turned into normal stones. You’ll still be able to earn Flawless Gems though, and Atlas’s new skill tree gives you a more consistent way to get them.
Abyssal Depths will now always contain an Abyssal Lich to avoid the temptation to jump if it’s not there. You’ll still be guaranteed to get a Four Hole Abyss, making sure you get the full value out of it, and there’s also a chance that the Stygian Spire will spawn instead of the standard loot chest, granting all of its normal bonuses.
Reworked Mastery and Ascension
The GGG team was also in charge of reviewing the know-how. “As we looked at the masteries, we realized that a lot of them were pretty boring and could have been a lot more exciting,” says Wilson. So they increased the maximum number of possible options to six, with about half of the abilities in the tree undergoing changes in some way.
When it comes to the Ascendancy classes, there have been several improvements to various entries. Wilson notes that previously, the spoiler had trouble not focusing only on traps and mines. As such, he will now have more options available to him, including a new focus on triggers. This includes a passive that slows down the cooldown of enemies, making them less able to spam their abilities, and a pair of roam triggers that fire ability triggers in the appropriate places.
Meanwhile, Pathfinder is getting several tools to buff Chaos damage, with a focus on Wither to benefit from more common abilities than just Chaos-based attacks. He also gains various passives aimed at buffing his flasks, such as granting a continuous effect to his life flasks, increasing the charge growth and effect of his flasks, and even the ability for flasks to remove ailments and not consume charges when used. use.
There are also several new Vaal abilities, including Absolution, Arctic Armor, Lightning Arrow, and Reap, with more to be revealed. Perhaps the most exciting of these is Vaal Arctic Armor, which instantly freezes you and makes it difficult to move, but offers significant damage reduction and restores your energy shield and mana (much like Mei in Overwatch), and Vaal Lightning Arrow, which unleashes a massive blast. . . this can be set to focus in a tight space to deal massive damage or take out a wider range of enemies.
A blessing for the ruthless
For those of you who enjoyed Path of Exile’s ultra-punishing Ruthless mode, Wilson adds that the long-dead Eternal Orbs are back in Ruthless. The item, which creates a “fingerprint” of the item that can be returned later, was long since removed for being too powerful, but given Ruthless’s greatly reduced crafting options, the team thought it was a good fit. return.
If you fancy trying the more difficult version of Path of Exile, there’s a boss smashing event at the start of the Crucible Challenge League. It requires you to be in Ruthless Hardcore Solo Self-Found and clear both the Uber Searing Exarch and the Uber Eater of Worlds, which Wilson describes as “By far the hardest event we’ve ever had.”
Be the first to complete the challenge, though, and you’ll receive a ticket to ExileCon, where the team will reveal plenty of details about Path of Exile 2, as well as the upcoming Path of Exile 3.22 expansion, as well as the chance to craft your own unique item with the team that will be added to the game in the future. Meanwhile, Path of Exile Crucible has more than enough to keep fans entertained.

Path of Exile Crucible Launches April 7thand you can play the game and its latest expansion for free on Steam or directly on the Path of Exile website.
If you’re desperate for a Diablo 4 release date, PoE Crucible could be the perfect way to pass the time in the time frame – it definitely looks like Blizzard has come full circle by taking inspiration from Diablo 2’s spiritual successor. Otherwise Check out the best games like Diablo and also other great free PC games to keep you busy.
Source : PC Gamesn
