If your Overwatch 2 competitive play has taken a turn for the worse lately, you’re not alone. Blizzard has gone to drastic measures to try to salvage the matchmaking narrative for its hero-based multiplayer, admitting that “we risk looking like a broken record.” Instead, Game Director Aaron Keller presents Overwatch 2 stats and charts to detail where the system is failing and what the current plans are for the future.
Keller admits that matchmaking is a big problem for a lot of players, and admitting that “we’re working on it and things are getting better” isn’t the best message, especially when players have bad matches. So instead of just saying hello and making promises, he provides us with statistics as part of the team’s ongoing quest to improve communication with the community.
Keller notes that the changes made the week before “significantly narrowed the skill gap between players in high and low MMR matches.” To demonstrate this, he points to three graphs (see below) and highlights two recent spikes that have resulted in a significant gap between players, with some ranked divisions differing by the worst 1% of cases.
He notes that some skill gap is almost unavoidable due to player pooling, allowing even high-level players such as masters to pool with others who are up to five divisions below their current skill rating. . However, a strange change made in Overwatch 2 Season 3 had a decidedly negative impact, as developer changes across all queue types (competitive, unranked, and arcade) were cemented.
Intentionally or not, Keller says these modes will once again be handled separately, meaning the team can opt for shorter wait times for casual game modes, but focus on getting a match in a very balanced game. What they plan to do with the new Mystery Heroes competitive mode is anyone’s guess, but I guess chaos is the name of the game.
Keller says the team now intends to “modify these values to reduce the competitive skill gap as much as possible while keeping an eye on competitive latency.” She adds that the new system introduced in the latest patch allows Overwatch 2’s matchmaker to rank groups that have the same rating difference between their members.
All this data is good and good, but in the end, what matters is the results. Nothing will drive players away from competitive multiplayer faster than Overwatch 2’s radically unbalanced matchmaking. Personally, I wish there was an option for players to sign up so I can prioritize closer matches over faster matchmaking – every time I’ll spend a few more minutes playing on my phone if it means getting closer to the best matches when they come around.
In conclusion, Keller notes that the team wants to hear player feedback. That which is subject to it, it is certainly true that the Overwatch 2 team is feeling more ouverte et franche à propos of their development process in 2023, and it will probably lead to sentiment plus chaleureux au sein de la communauté long-term.
Keller is already responding to testimonials on Twitter like asked if unranked play is too lazy due to a lack of partying restrictions, or if the ability to play with friends of any skill level in casual mods is too important to lose. It’s definitely a delicate balance, but it seems like the Overwatch 2 team is looking at all options right now.
Keep an eye on our Overwatch 2 rankings to find out who the best character is right now, as well as all the details we know about Overwatch 2 Season 4. If you’re wondering when Overwatch 2 PvE will be released, we’ll answer you. . make sure you stay informed of all developments.
Source : PC Gamesn
