Witchfire’s gameplay is a lot like Hexen

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The Witchfire gameplay video, which debuted as part of Nvidia’s CES demo, seems to answer the question, “What if Doom and Elden Ring had a baby, and that baby was a game, too?” The fantastical and gritty first-person shooter features guns, magic, and an infested environment where players will punish with a variety of arcane firearms, perhaps a modern take on Van Helsing or classic Heretic and Hexen.

We first heard about Witchfire at The Game Awards 2017, and The Astronauts haven’t talked about it since. Now we have new details: It’s set in the middle of a catastrophic war between powerful witches and the church, and witches and witch hunters – that’s you – are blessed with great power.

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In the case of the witch hunters, that power comes in the form of forbidden magical and enchanted weapons, used very effectively in the trailer above. There are crossbows, shotguns, repeating rifles, revolvers, plus some cool spell effects that can trigger a chain reaction or freeze a powerful enemy in mid-attack.

Astronauts say Witchfire will support DLSS 3.0 if you’re using one of Nvidia’s best graphics cards, which means “high frame rates without sacrificing visuals,” according to co-founder Adrian Chmeylarz.

Witchfire is also a semi-roguelike and features what The Astronauts calls an “open level design”: it’s not an open world game, but you won’t be going through a specific hallway on each stage either.

No release date has been set for Witchfire yet, but it will be available “soon” on the Epic Games Store, which we think means the end of this year.

Source : PC Gamesn

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