JGOD and TrueGameData show why “Melee Lunge” isn’t a problem

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As with any Battle Royale game, Warzone’s decline is something that has players immediately reassessing and wondering if this is new, should be avoided, or just right.

Unless players are clearly cheating by camping in broken areas, one of the most frustrating ways is attacking without power. One of the biggest issues with this particular issue is that it sometimes seems like others can activate the flash and crash due to broken “melee movement” mechanics at unrealistic distances. According to Warzone content creators JGOD and TrueGameData, this is not the case.

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On Wednesday, @shaunBens tweeted a clip of him playing a match on Rebirth Island, showing exactly why the game’s melee range needed to be resolved.

However, a few minutes later, JGOD replied explaining that melee movement was not an issue.

Source : dbl tap

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