Silent Hill F – a bulky adventure that deserves attention – Indian

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The Silent Hill series is currently in full swing. There was an amazing Rome of The Cult Two, whose developers are now working on the first episode. There is a completely new episode with Townfall subtitles. And this year we were forced by Silent Hill F. A name that at first glance is difficult to believe in the name of such a cult seriesThe field in the end, just install a game in the Japanese city of Ebisugaoka is a bold step. A step that is not a completely bulletproof victory, but also a step nearby.

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The whole experience of moving to Japan offers a completely different, but sovereign atmosphere. The 60s and a significantly “simpler” lifestyle of local residents create a solid plant for Japanese horror. The schoolgirl Hinako and her loved ones suddenly change their lives when the fog invades the city. A rather peaceful day will turn inside out. Beautiful streets of the city will fill a ready -made nightmare in the form of red flowers and ubiquitous grotesque monsters. But the core of history is not to experience or even survive, But to understand their meaningThe field even if first in vain. Soon you will understand that Hinako is not so normal in the eyes of others. Exactly in which I will leave your revelation. This happens mainly because many things are counting on their own interpretation. In addition, the game expects you to play it several times and try to achieve all the ends to reveal all the nuances. Thus, those who are looking for an interesting story about not only social status will have to play the game ideally four times. For the first time, to finish, it will hardly have no sense at all. But regardless of whether you are satisfied with only one passage or not, one way or another, a really solid and pure Japanese horror film awaits.

This means not only emphasis on strange or The body of horror For example, a strange accumulation of parts of the human body or their deformation. This means mainly the fact that most of the game from the Japanese for the JapaneseThe field of a number of historical, folklore and especially cultural ties and symbols simply runs away from the usual Western player, such as me. And although this is not a mistake in the game, and my ignorance is not a counterargument, I should just note that I would not call Silent Hill F after his epic page in any simple or affordable. And without that difficult psychological wanderer complements small and big hints of Japanese symbols, which play a key role for a number of game conceptsA field and for most players this can only do a series of neckline to look at most players.

The fact is that on this The narrative from the handle of the famous Japanese writer Ryukishiho07 The whole game is worthThe field if you do not play it for history, it is almost worth playing at all. From the point of view of the gameplay, this is a relatively typical horror film after an example of the previous parts of the series. Nevertheless, the efforts to change in the duel system are actually two -armed. Moving from America to Japan means that firearms and bullets are not found in any other box. Hinako will be next to bars, bats, hammers or knives. This weapon arsenal and the emphasis on it leads to the battle that cause the RPG. And, in particular, games similar to souls. This is especially how you are not too far from compressing the attack.

In addition to a quick, but weaker blow, there is also strong, which you must first stretch. In addition, Hino controls pretty good attacks. What will be needed for survival. There is also the possibility of certain attacks of enemies to show opponents, stun or charge a special blow through the SO -tied ambulance car. In addition, it is important to pay attention to the eternally used endurance, without which you will not do anything otherwise. In fact, such a duel system sounds interesting and as a good step forward. But this was killed by birth pain and general problems of the first version. You will soon understand how bulky it is. Special and often unpredictable animations of enemies complement disappointing hitboxes. Hinako clicks so slowly that out of half the strokes later enemies can easily run away. And this does not help the fact that the types of opponents are actually enough, despite the eight -hour time of the game. Fights mainly in the second half of the game will only become forced hard work. Many of them can be missed, just running, but in the end it will cease to be the opportunity, and the game will make you fight. What was somewhat tiring from the gradual story. And if you can, I would recommend running. In addition, the game also has a system for wear of weapons. And although they go here and there to repair, they will not last much, and they will break. Beating and struggle against discretion!

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Source :Indian TV

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