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Switch 2 Cartridge is too slow for some games, the Ubisoft developer explains.

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Switch 2 Cartridge is too slow for some games, the Ubisoft developer explains.

This is probably the main reason why they do not want to use them.

A few days ago, a version of Switch 2 of last year’s adventure Outlaws Outlaws Outlaws from the Massive Entertainment. And although the conversations of the conversion did not look convincing, it was a huge surprise that Oliver Mackenzie and John Linneman from Digital Foundry described as the best port for Switch 2.

At the same time, Outlaws was another name that did not reach classic cartridges, but only on the so-called Game-Key card. It does not contain game data, this is mainly only a form of authentication. Star Wars has only about 20 GB on Switch 2, and the cartridge is comfortable. Therefore, it was assumed that it was Ubisoft to save money on cartridges that could be quite expensive, but the reason is what else else.

The developer Rob Bantin came up with it, which is involved in the Ubisoft audio with the development of the Snowdrop used, which uses Outlaws. Bantin claims that it is the main reason why the game did not work for classic cartridges is that these cards are too slow:

“Snowdrop for its open world is strongly relied on to flow gear (data) from the disk, and we found that Switch 2 cards simply give us what we need for the quality that we are aimed at,” “”. says Bantin. “I don’t remember that the price of cards is discussed in discussions – probably because it was not relevant.”

Then BanTin adds that if they have developed a game from the very beginning for Switch 2, the situation may be different. Thus, however, the name was developed for the rapid NVMe SSD consoles of the current generation, which the cartridge cannot correspond. Switche 2 internal storage is slightly slower, offering a speed of approximately 2.1 GB/s. The additional Microsd Express slot offers less than half of the speed, so a big problem may occur, but the cartridge has a maximum speed of only 400 MB per second.

Of course, the solution will be the opportunity to install the game from the cartridge on the internal storage, like the PlayStation 5, plays the disk version, but at least at the moment, Switch 2 does not offer. Perhaps this is also because the initial switch did not need anything like it, there were relatively balanced speeds, but the successor is already different from the completely huge, and such an opportunity from Nintendo, of course, should be considered.

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Source : Zing

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