“New Mass Effect” takes time, the first impressions of the extension: Osiris Reborn – Indian

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“Games of Thrones in Cosmos” was nicknamed in the favorite science fiction series “Expansion”, and the nickname “New Mass Effect” learned the upcoming game from this universe for changes, this universe, Expansion: Osiris is revivedA field at the German Gamescom Fair We could see the game in action, although we could not play it ourselves. And we understand why. Although it is obvious that it has high ambitions, it was clear from the demonstration that the creators had to work on the game.

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Expansion: Osiris Reborn was created in the world of popular science fiction and a series of books with the same name James Cari (pseudonym for Daniel Abraham and Franca), according to which the series also originally arose. Game adaptation be based on both materialsAnd he must cover the first two books and the first two and a half series of the series. However, we will not follow the ship’s team in the game Rocinante Thus, the story and events of the series or books, but in order to play for completely new characters and experience completely new events.

In the name we capture The main characterWhat we will tuneIncluding the editing of the appearance, although we did not see the editor itself. Subsequently, in the beginning, the player chooses one of the presets. In the demonstration, we could see the class Officer And ShooterEveryone preferred various weapons and probably succeeded in other abilities. However, in the full game there should be more than these classes, and it will also be possible to change them during history. So if you start like OfficerYou can still use cool weapons Shooter And gradually reorients to this class. Since the name is not only based on shooting, but also on policy – How I wanted to highlight the creators – SolutionsThe player also chooses at the beginning Your pastThis will affect his course.

And it’s just that story The name of the name surprised me very pleasantly. The demonstration was obvious that the creators wanted to create a story with the turns of history and Solutions on the example of games from Telltale or Quantic DreamA field in one of the scripts we could decide whether to release an open battle at the space station or we will be calm. We chose a calmer procedure, and the creators told us, playing how the scene will change when choosing a fight. For example, more people will die, and most of the space station will be damaged. That’s how we did not escape the battle, but of course we did not threaten so many people, and sometimes they had an advantage over enemies.

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Source :Indian TV

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