Series Borderlands It is always based on the fact that it constantly fills you with new weapons. But four move this approach to a completely different level. The development manager of Adam May from Gearbox confirmed that the game will have more than 30 billion different works. Yes, 30,000,000,000The field if you want to write them all, you will need about 300 million paper sheets A4.
It is not surprising that such a value did not arise from a manual sentence. Borderlands 4 uses a complex procedural generation systemThis consists of weapons of a huge number of parts and components. This time he is up to 2000 different partsAnd for the first time in the history of the series, he can combine elements from different manufacturers to one weapon. The result is strange, extravagant and unexpected combinations that differ in shape, color, production functions, shooting modes and elementary effects.
But the developers also think that chaos can be recognized. According to Adam May, designers and artists are trying correspond to the appearance with the functionThe field at first glance, fast weapons should be thin, sharp and aggressive, while the missile installation should look zealously and respect.
Borderlands 3 offered “simply” a little more than a billion weapon, so the four is thirty times. If you attract or scare the prospect of 30 billion pieces, you will find out on September 12, when the Borderlands 4 was released on a PC, PlayStation 5 and Xbox Series X/S. Nintendo Switch 2 versions will appear in October.
Source :Indian TV