Windows Central had the opportunity to interview Larry Kuperman, director of business development. night divingOn the occasion of the GDC, inquire about Remake of System Shock and on the fact that in practice almost complete.
Beginning with a campaign on Kickstarter that exceeded its main goal of over $1.3 million, development took quite a long time to go beyond the initial schedule.
Meanwhile, the game is a engine and tool change development, but nonetheless so far almost achievable.
According to Superman’s reports, the System Shock remake is currently pre-beta and “largely complete” with almost all elements. ready As for the PC version, the team is currently working mainly on console conversions.
The idea is to launch the game on all platforms at the same time, so you’ll need to reach completion on consoles before you see it released. According to reports from Windows Central, it looks like the game will be released in 2022.
It also gives the impression that it is a middle-ground project that can balance the recovery of classical elements with some adaptations to modernity. As reported by the developers, the purpose of the remake is to “how do players remember the originalit really isn’t what it seems” and isn’t an easy thing to implement, it has to find a mediator between the enormous technical constraints of the time and the softening from memory. Meanwhile, System Shock 3 may have been canceled outright instead.
Source: Multiplayer
