Sony is becoming increasingly interested in reverse compatibility and may try to finish Microsoft, which has a big Lidia in this. Japanese society is limited by significantly different PS3 architectures. According to the latest backstage messages, an improved version of the technology can help in this case Spectral Super Resolution PlayStation (Abbreviated PSSR).
PSSR must use Sony to significantly improve the experience of playing more old names on PlayStation 5 forThe PSSR current field allows you to convert games with lower resolution into higher quality, especially in 4K, without losing visual details. The technology is designed directly for the PS5 Pro and, as expected, will be the basis of future consoles, such as PS6. But he has a hook – in his current form PSSR works only with the names that have At least 864p as a default permitThis means that the classic of the PS3, PS2, PS1 and PSP era, which worked at 720p or lower, cannot use this technology.
According to the law, Moore is dead, who has a decent reputation in the PS5 field, he will soon change. Sony, as reported, is working on PSSR updateDue to the fact that it will be possible to improve games with lower local resolution. In practice, this may mean that retro games will work on PS5 for more clear and more smooth than when. The Xbox U Series X/S has something like that through the function FPS Boost It can launch more old names on consoles at a higher frame rate.
The question remains how it will be on the base PS5 and PS5 SLIMThese models do not support PSSR. From this point of view, this is more like preparation for PlayStation 6Field
In addition, Sony seeks to improve the situation in terms of problems. They worsened from more complex implementation than from technological errors. The goal is to simplify the work of developers and motivate them to fully use the function.
Keep in mind that this information is not officially confirmed.
Source :Indian TV
