According to Nvidia statistics, more than 80% of gamers with RTX graphics use DLSS.

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The company shared interesting numbers and other information about the RTX 50.

Even days after the unveiling of the RTX 50 series of graphics cards, codenamed Blackwell, the amount of news shared by Nvidia continues. But this applies not only to more detailed specifications, which I will also get to, this also applies, for example, to interesting statistics.

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DLSS statistics

Nvidia recently shared numbers related to its DLSS technology, which started out as a pure upscaling feature that eventually also included image generation or ray reconstruction. According to Nvidia over 80% of RTX graphics card owners (i.e. RTX 20 and above) use DLSS. The figure confirms the recent trend of scaling becoming, in fact, a core part of the game, and conversely, we are unpleasantly surprised when we do not find such a feature in the game.

At the same time, Nvidia adds that Gamers with DLSS have played more than 3 billion hours and that we will find technology in over 540 games. In the chart below, you can see that DLSS started off quite slowly, but with version 2.0 and the RTX 30 series, it took off into full swing, and since then the number of games with DLSS has grown rapidly. At the same time, Nvidia boasts that 15 of the top 20 games of 2024 support DLSS.

RTX 50

Gaming Performance

The company didn’t stop at the statistics, but also delved into the details of the upcoming RTX 50 series, the first models of which in the form of the RTX 5080 and 5090 will go on sale on January 30. What’s probably most interesting to gamers is that Nvidia has shared benchmarks without using Multi Frame Gen in DLSS 4, giving a better look at how the new cards will perform compared to their predecessors.

In particular, we saw comparisons in Resident Evil 4 and Horizon Forbidden West. Unfortunately the graph label only shows the 1x and 2x values, but from the size of the bar you can estimate what it will be The RTX 5090 was supposed to be about 30% more powerful than the RTX 4090..

The smallest increase is likely to come PTX 5080with whom only 15% in addition to 4080. RTX 5070 Ti and 5070 then according to the schedules they will have ok 20% increased productivity compared to previous (non-Super) models. However, it is worth emphasizing that these are just two games and we will only get the full picture from general reviews.

Productivity in production applications

When it comes to applications outside of gaming, Nvidia promises solid performance gains in the popular video editing program Davinci Resolve, for example. At the same time, we have something to count on. faster AI calculationsformat will also be supported RP4that is, a four-bit floating point number.

The new cards will also benefit from video encoding and decoding. Nvidia added support for chroma subsampling 4:2:2that is, lower color compression.

The top model RTX 5090 will also receive it immediately. 3 encoders and 2 decodersthanks to which you can not only smoothly play several videos at once, but also encode several at the same time.

In addition, NVIDIA promises Export 60% faster than the RTX 4090. At the same time, we will have to wait 5% better image quality when using HEVC (H.265) or AV1 codec. The second codec mentioned now offers an Ultra Quality mode with better compression for the same image quality.

Source :Indian TV

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