The game director of the original Silent Hill 2 is looking forward to playing in the remake

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He mostly praises the change in perspective.

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Masashi Kuboyamaoriginal game director Silent Hill 2 since 2001, has written his take on the remake of the cult survival horror game Network X. He is very positive about the new version of the game, although some improvements excite him more than others.

“I think the value of the remake is that a new generation can play it. As a creator, I am very happy about this. 23 years have passed! Even if you don’t know the original, you can just enjoy the remake for what it is,” says Kubohama.

“The most important thing is to change the camera—the perspective. It has a significant impact on many aspects such as combat, level design, art and the like. Even if the impact on the story is relatively small, it will significantly change the feel of the game, he thinks, adding: “To be honest, I’m not happy with the 23-year-old game camera. The depth and angle of interaction were limited by CPU load. The over-the-shoulder view definitely adds a sense of realism.”

Kuboyama does not consider the remaining improvements to be so significant and does not forgive a single bit of criticism: “The differences between the original and the remake – 4K, photorealism, bonus headgear and the like – have an average effect. Who will such a campaign reach? I don’t think they’re doing enough to convey the appeal of their work to a generation that doesn’t know Silent Hill.”

As a result, he is ready to start a new version of “his” title. “In other words, I want to play an even more exciting remake of Silent Hill 2,” he writes.

Source : Zing

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