Annapurna Torn: What’s Responsible for the Gaming Division’s Exodus?

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The decision was agreed upon behind the scenes of the game thread.

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Company Annapurna Interactive All 25 employees recently left. Until now, we knew that the reason was disagreements about the separation of the company from the parent company. Annapurna PicturesIGN magazine details the entire situation, which culminated in the company’s management making a deal with Remedy behind the back of its gaming division.

Annapurna Pictures is headed by its founder Megan Ellison. In fact, it wasn’t always like that. When the film industry was not doing well in 2019 and was possibly on the verge of bankruptcy, Ellison left. In 2021, she appointed a president of the company. Nathan Garyone of the then heads of the successful gaming division Annapurna Interactive.

The management criticizes some steps, such as the passion for video games.

Under Gary’s leadership, the company has recovered. Annapurna’s representative at IGN downplays its merits. She criticizes some of his actions, such as his obsession with video games and the promotion of the company’s co-founder. James Masi into a supposedly unnecessary management role. Although Gary founded the Annapurna Animation division, it was Ellison who took the successful Nimona film under Annapurna’s wing, laying the groundwork for the company’s new subsidiary, according to a spokesperson.

Termination, refund, negotiations, termination

However, earlier this year, the situation changed. Ellison decided to return the company to film and television production. Gary was transferred back to the games division and was mentioned by James Masi. He was released. In response, Gary resigned, leaving Annapurna Interactive without leadership.

However, it was only a few days before the two executives returned and began negotiations with Ellison about separating Annapurna Interactive from Annapurna Pictures. A new company was to be created Poemwhich would be half owned by Annapurna and half operated by the new company. The Verset project sought to have considerable independence, for example in deciding which games to release.

The gaming division only learned about the agreement with Remedy after the fact.

Meanwhile, Megan Ellison calmly agreed. Hector Sanchezformer manager of Annapurna Interactive. According to a company spokesperson, he was to head up a new division of Annapurna that would focus on AAA and AA games, while Annapurna Interactive would focus on independent games. Sanchez is the one responsible for negotiating the deal to co-finance Control 2 and produce film and TV adaptations of Remedy’s games. Employees, including Annapurna Interactive’s management, learned about it only after the fact.

After that, it all came down to current events. Ellison had broken off the company split negotiations, and the gaming division’s management had less and less say. The company’s partners only learned about the departure of the entire Annapurna Interactive staff a day or two before, although the decision of the employees, led by Gary and Masi, came two weeks before.

Future

Annapurna Interactive currently has no employees. Sanchez is the new president. The company believes that projects should not be jeopardized, but for now, publishing partners are counting on close leadership in the parent base. Development of the internal project will also continue. Blade Runner 2033: Labyrinthdespite the fact that it has no developers left.

Nothing is known about the fate of the twenty-five-year-old guy who left the company. However, the Verset brand, which their company was supposed to run, has an active website, and it is possible that they will try to launch it. A joint trip would also be evidence of this.

Source :Indian TV

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