Some have long argued that mobile devices are the future of gaming. However, it appears that this is not the case for all formats, which marks a move by Apple to try to bring some well-known AAA brands to its devices. If anyone was expecting Resident Evil Village, Death Stranding Director’s Cut or Assassin’s Creed Mirage to sell like crazy, they will likely be disappointed. According to the Mobile Gamer article, it turned out to be pretty bad, with sales hovering around a few thousand units sold for individual projects, which is pathetic compared to how the community responded to them on PC or consoles.
Only Resident Evil Village achieved more significant success, reaching around 370,000 players. However, it seems that the price played a big role in it, which was unprecedentedly low. There may be several reasons why AAA games fail on mobile devices. According to some, the main reason is the price. In general, users of this platform are willing to pay only small amounts for games. The second factor may be the fact that Apple mobile devices, on which these games can be played, are not as widespread as other technologies. Overall, this situation is interesting, because it shows that AAA games will continue to be realized mainly on PCs and consoles, perhaps due to these characteristics, while mobile devices will remain in the background.
Source :Indian TV
