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In Helldivers 2, players are asking for changes to the core game mechanics

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In Helldivers 2, players are asking for changes to the core game mechanics

Almost everyone who’s ever played the action-packed Helldivers 2 has at some point found themselves the victim of another player’s gunfire, help sent by them, or one of the countless ways your friends can kill you. It is therefore not surprising that part of the community came up with the idea that they would like to transform this element. It occurs to her that some people actually like to shoot their allies and thus disrupt their game, which drives normal players to madness. Therefore, they are asking the studio to add to their work disabling shooting at players at certain moments. For example, after you board a rescue ship.

One user commented: “There is no logical reason why you should be allowed to shoot someone who is already on the ship, other than it gives griefers another opportunity to ruin people’s gaming experience.This kind of criticism definitely makes sense, because failing to kill players at least in this area would ruin some weirdos’ day, but the normal person wouldn’t get hurt. Some then suggest adding a force field associated with crossing the ship’s threshold. Killing others in Helldivers 2 has been a problem for some since the beginning, so hopefully the creators can optimize how it works. The game is available on PC and PlayStation 5.

Remove friendly fire on divers in the pelican.
by BaerMinUhMuhm in Helldivers

Source : Zing

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