Home Top stories Problems in long-term development have buried Blizzard’s survival – INDIAN

Problems in long-term development have buried Blizzard’s survival – INDIAN

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Problems in long-term development have buried Blizzard’s survival – INDIAN

Microsoft laid off 1,900 people yesterday and… Blizzard’s mysterious survival game has been canceledwhich was supposed to be the Diablo creator’s new sign in Overwatch in 2016. Today we learn that the project has serious problems.

Work on the ambitious survival game began in 2017. The announcement was made in January 2022, and development was in full swing. under the direction of Dan Hayformer executive producer of Far Cry Primal and creative director of Far Cry 5. He was supposed to introduce us to a new and dangerous world where we will have to fight for survival.

Bloomberg was able to find out some details from behind the scenes. The game prototype was created using Unreal Engine from Epic Games. Blizzard later switched to its own engine, originally intended for mobile games.. Part of this was to allow developers to create maps that support up to 100 players. However, the development of the internal engine did not go according to plan. The creators hoped to return to Unreal Engine after the acquisition by Microsoft. That did not happen.

“As difficult as these decisions may be, experimentation and risk-taking are part of Blizzard’s history and creative process.” said Blizzard spokesman Andrew Reynolds. “Ideas make their way into other games or in some cases become games of their own. Starting something completely new is one of the most challenging things in the games industry, and we are extremely grateful to all the talented people who supported the project.” he added.

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Source :Indian TV

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