Riot Games lays off 530 employees and closes Forge publishing division – INDIA

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IN Riot Games they planned a great expansion of the world League of Legends and through various projects they wanted to give players new experiences. Thanks to this, the number of employees has more than doubled in recent years. But now the company, owned by China’s Tencent, is having to tighten its belts.

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Riot Games reported this. lays off 530 people, representing 11% of all employees. Some of them come from the canceled division. Riot Forge, who was responsible for working with external partners to create story-based games in Riot worlds. This is how the titles Magessker, Song of Nunu, Ruined King, Convergence or Hexttech Mayhem were created. With the release of the single-player game Bandle Tale, this publishing division will cease to exist.

Other layoffs were from teams on other side projects. Namely, this is a team that cares about Legends of Runeterra. The card game, which competes with Blizzard’s Hearthstone, was never financially viable, CEO Dylan Jadeja has openly admitted. Therefore, the decision was made to significantly reduce the team and focus more on the PvE component. Thanks to this, authors should have more opportunities to experiment.

With these changes, Riot Games wants to focus on its most important projects. They are the ones League of Legends, valiant, Team battle tactics And Wild Rift. New content will be added to these games in the form of modes, maps and events. Everything should be more related to sports, music and entertainment. A fighter is also expected Project L, second episode of the Arcane series, premiering this November on Netflix, with more projects likely to follow in the future. They are currently in various stages of research and development.

Dylan Jadeja stated in the explanation that these tough moves are critical to Riot’s future. This isn’t about appeasing shareholders or hitting quarterly numbers. He thinks it was a mistake that in previous years they focused on the power of the project, without paying attention to what the players want.

Only in 2023 was in the video game industry more than 9,000 employees were laid off. The wave has been continuing since the beginning of this year. For example, Unity, the engine of the same name, laid off 25% of its workforce.

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Source :Indian TV

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