The Skull Island: Rise of Kong debacle was created in just 12 months

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Perhaps no game has obvious ambitions to become the worst game of the year. However, at least in the case of Skull Island: Rise of Kong, it looks like at least this play will be a candidate for that unenviable title. The game has terrible graphics, is full of bugs, and its gameplay also fails to truly engage players. The price tag is also wild; potential buyers are asked for 40 euros. If you’re wondering how this article could turn out to be such a disaster, we may have a pretty good reason. And this, as in many other cases, is the pace of development.

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According to The Verge, Skull Island: Rise of Kong was supposed to be created in just one year, which is a killer pace. In addition, during it a lot of things were shot and improvised. Therefore, it is not surprising that this play turned out exactly like this.

Source :Indian TV

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