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The Skull Island: Rise of Kong debacle was created in just 12 months

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The Skull Island: Rise of Kong debacle was created in just 12 months

Perhaps no game has obvious ambitions to become the worst game of the year. However, at least in the case of Skull Island: Rise of Kong, it looks like at least this play will be a candidate for that unenviable title. The game has terrible graphics, is full of bugs, and its gameplay also fails to truly engage players. The price tag is also wild; potential buyers are asked for 40 euros. If you’re wondering how this article could turn out to be such a disaster, we may have a pretty good reason. And this, as in many other cases, is the pace of development.

According to The Verge, Skull Island: Rise of Kong was supposed to be created in just one year, which is a killer pace. In addition, during it a lot of things were shot and improvised. Therefore, it is not surprising that this play turned out exactly like this.

Source :Indian TV

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