Cities: Skylines 2 developers openly admit to optimization problems

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Next week, fans of construction strategy will see the arrival of Cities: Skylines 2. Due to the popularity of the first part, the authors from the Colossal Order studio have high demands in terms of the quality of the upcoming game. Therefore, the developers tries to be as transparent as possibleas evidenced by a recently published report on the game’s official website.

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In it they openly admit that, despite all their efforts, they still in terms of optimization and hardware requirements they did not reach the values ​​that were set during development. But the authors add in one breath that, given the planned rich and long-term support after release, they consider maintaining the established launch date to be the right step.

Despite the planned delivery of improvements With this message, the developers want to prepare players for the fact that the game will not be error-free immediately after release in terms of technical condition. Cities: Skylines 2 will be released on PC (Steam) on October 24. The upcoming versions for the PlayStation 5 and Xbox Series X/S consoles will finally arrive next spring after a recent delay.

Source : Zing

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