The creator of Lords of the Fallen is concerned about the overabundance of games like Souls

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It’s hard to deny where the inspiration for Lords of the Fallen came from. The creators themselves do not even deny this in an interview with PCGamesN, it is clear that this does not make sense and therefore they are working with the idea that although they are adopting a number of mechanics, they are getting a world that is essentially original. Obviously, one of the factors he relies on is the lamp, with which you can look into the world of the dead, where you can go. The developers compare their universe to a space horror film, with a nod to fans of H.R. Giger. In short, it should be a deep work that ignores the classic themes of dragons and shining armor.

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The creators describe their world quite cruelly. People will cry in it, armor will rust and heroes will die. Despite the quality of their work, the authors worry that they will get lost in the crowd due to the abundance of Souls-like games that simply copy the popular formula. However, he believes that if a game is good, it will eventually be able to attract players, regardless of competitive pressure. They rely on the depth of everything their project is based on. Their fears are, of course, logical, but it is possible that Lords of the Fallen will still shine. We’ll find out how they’re doing on October 13th on PC, PS5 and Xbox Series X/S.

Source :Indian TV

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