The Lord of the Rings is expected to become one of the biggest gaming brands.

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hug group after hasty purchases of studios, brands and extensions, it flows into shoes. The collapse of a $2 billion unidentified collaboration sent stocks down more than 40%. The Swedish company is now responding with a major restructuring. We informed you about the company’s recovery plans in a separate article. But in short, this means layoffs, shutting down research, and canceling projects in the early stages of development. Mostly these are titles that have not yet been announced.

Interim CEO Matthew Karch briefed investors on one of the plans in detail. It refers to focusing on the company’s biggest and most important brands, those that should bring in the most money. He is among them Lord of the Rings. Embracer Group wants to make The Lord of the Rings one of the biggest gaming brands in the world.

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“We have The Lord of the Rings and we know we have to use The Lord of the Rings in a very meaningful way and make it one of the biggest gaming brands in the world.” Karch said. “And of course we’re going to do it.”

Resources from canceled projects will be transferred to The Lord of the Rings and other established brands that have potential. So hopefully they don’t overdo it and it will actually be a useful use. Personally, I’d love to see Middle-earth: Shadow of Mordor and Middle-earth: Shadow of War sequels from Monolith Productions.

Embracer announced last month signing a contract with Amazon Games to create a new MMO based on The Lord of the Rings from the developers of New World. Apparently, she is safe. Likewise, games made by other companies under license will be safe. So it was with Gollum, and so it will be with the other two games that Nacon plans to release as a publisher.

Embracer Group also owns Tomb Raider, Deus Ex, Borderlands, Dead Island, Saints Row, Metro, Gothic or Kingdom Come, which was created by the Prague-based Warhorse studio led by Dan Vavra.

Source :Indian TV

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