Can you imagine a game without the so-called NPCs or NPCswho keep you company in your adventures through different worlds? While there are a number of titles that don’t have these virtual heroes at all, we’re of the opinion that it wouldn’t be the same without them, even though they sometimes seem clumsy, silly, or just plain ugly. Nvidia wants to solve some of these problems with artificial intelligence tools.
Recently, the green team has become a very important name in the field of AI, both in terms of hardware and software. The company offers a variety of solutions for creators of any digital content, including developers, whose work with the creation of NPCs is facilitated by a set of tools NVIDIA Avatar Cloud Engine (ACE) for gaming.
In a press release, the company explains that ACE For Games gives you the ability to create deployment of custom artificial intelligence models for speech, conversations and animations in special software and video games. An example is the preview you can play above. It captures a conversation between the playable character Kai and an NPC named Jim that appears to be taking place in a futuristic restaurant specializing in Japanese ramen food. The demo was created on Unreal Engine 5 and uses both ray tracing and DLSS features.
“Despite being a non-player character, Jin answers natural language questions in a realistic and story-driven way – all with the help of generative artificial intelligence.” explains Nvidia.
The ACE for Games package includes tools such as Nvidia NeMO for building and deploying large language models, Nvidia Riva for text-to-speech, or Nvidia Omnivese Audio2Face, which offers animation creation to make NPCs look realistic. faces in communication. Developers have a variant of these gadgets use either individually or they can benefit from the set as a whole.
In closing, Nvidia reports that development studios and startups are already working with these AI-powered tools. He mentions, for example, the Kyiv team GSC game worldwhich, during the creation of the expected post-apocalyptic title STALKER 2 uses Audio2Face. Studio fallen leaf then build an NPC in a sci-fi thriller on that service Fort Solis.
Source :Indian TV
