Marvel’s Guardians of the Galaxy: director talks about sales, no regrets

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This creative director from Marvel’s Guardians of the GalaxyJean-Francois Dugas recently spoke about the game at BAFTA night. sales below expectations for the publisher, but also by attribution no regrets and that the development of the game is also completely positive.

In an interview with Eurogamer.net, Dugas described the game as a successFrom his point of view: “I think it’s a great journey, full of emotions, very high quality. Is it a great game? No, I don’t think it’s perfect like everyone else, it can always improve,” said Eidos Montreal’s creative director.

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“But it’s a great experience? And is it different from other games you’ve tried this year or last year? Is it worth spending time on this? To be honest, I think so in terms of the game itself.”

As for the sales that didn’t meet the intended targets according to Square Enix’s financial results (which, to be honest, often happens to the publisher in question), Dugas nevertheless reported no regrets.

“We did everything we could, but this is it” market reality“reported.” Let’s not forget that this is a new intellectual property. While Guardians of the Galaxy was clearly a well-known brand, it could have been an unknown product from a video game standpoint.”

Latest trailer for Marvel’s Guardians of the Galaxy Xbox Game PassWhat seems to have cost Microsoft between $5 and $10 million (which is actually quite low considering the importance and relative novelty of the game) has significantly increased its player base. “That’s what happens, we always want to sell trillions, but it’s not always that simple,” Dugas said.

future and ultimately Follow The creative director for the game didn’t want to overreact by declaring that he didn’t want to discuss the topic as the project had just ended and it wasn’t time to talk about it yet.

Source: Multiplayer

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