On the occasion of 20 years of Guerrilla Games we have learned how to be successful in sales Forbidden Horizon West in the PS5 and PS4 versions. The action-adventure, with 8.4 million units sold, is one of the best-selling PlayStation 5 titles. U God of War Ragnarok this year, Sony reported sales of 11 million copies.
Source: SonyGuerrilla Games confirms new Horizon and online project in the same world
The whole series, i.e. First part Zero dawn horizonHorizon Forbidden West sequel and spin-off Horizon Call of the Mountain for PlayStation VR2, has over 32.7 million copies to its credit. Millions more players played Horizon thanks to the PlayStation Plus paid service offering and the free Play at Home event that took place in 2020 during covid-19.
“To summarize, this is a milestone that we could not have imagined 20 years ago when we started making games.” Jan-Bart van Beek, head of the studio and director of art and animation, commented on the success. The most unfortunate is, of course, Horizon Zero Dawn, which had a solid 20 million copies as of February 2020, but that includes not only the PS4 version, but also the PC version. Other Aloy adventures are also expected to come to PC, including Burning Shores Story DLCwhich was released this year exclusively on PS5.
Remembering the beginning, Guerrilla Games remembered Killzone series. With the first part of this first-person shooter, Guerrilla Games found themselves and consider it a turning point in the history of the studio, as the story captured the imagination of the players. During the PS3 generation, the team grew to become Sony’s so-called in-house studio. But now in Guerrilla Games is experiencing a new phase, which is associated with the Horizon series. Its third volume has already been confirmed before, and they are also preparing some kind of online project in this world. As long as Netflix has plans animated series.
Source: SonyThe God of War and Horizon series will expand the story along the lines of The Last of Us.
“We can’t wait for you to know where Aloy goes next” Jan-Bart van Beek added. The turning point for Guerrilla Games came with the release of Killzone Shadow Fall for PS4 in 2013. It was hard for them to put Killzone aside, but they wanted to create something new, unlike anything they had done before. The idea of cavemen fighting machines came from the team. Everyone had the opportunity to speak out and say what they would like to work on. When Horizon Zero Dawn was unveiled at E3, everyone was very nervous and worried about how gamers and journalists would react to the game.
Source :Indian TV
