Big things are happening in the studio from the developers of Halo Infinite

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IN Halo Infinite It’s the winter season now, and the players are clearly enjoying it. But if we look at what is happening at the 343 Industries studio, we can safely say that it’s not fun. Microsoft previously announced that it would have to eliminate about 10,000 jobsand this also affects this study.

The well-known Jason Schreier of Bloomberg provides behind-the-scenes information. It reports that 343 Industries has not been developing missions for Halo Infinite for almost a year. Instead, Microsoft has de facto hit the reset button and made a decision. get rid of Slipspace’s troubled internal engine and merge the future of Halo with Unreal Engine 5. It is worth noting that more and more Xbox studios are using this state-of-the-art technology from Epic Games.

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The slip engine did more harm than good. The development hurdles are so great that they are reportedly holding back two near-complete multiplayer modes for Halo Infinite: Extraction and Assault.

The upheaval should start with the codenamed Halo project. Daddy. It has been talked about for a long time, it was created in collaboration with 343s A certain closeness and was originally intended to be a battle royale set in the world of Halo. But now the game can develop in a different direction.

Schreier claims that developers in 343 spent the last year working on prototypes in Unreal Engine and coming up with ideas for new Halo games.. In the end, many of the developers working on these projects were fired. At least 95 employees had to say goodbye to the company, including people who held leadership positions.

Despite these upheavals, Microsoft says 343 Industries is the future of Halo. Although some time ago there were reports that 343 Industries would only be the support team and someone else would manage the development.

Source :Indian TV

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