Todd Howard remembers the next generation of the Fallout series

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In the first installments of the series, Fallout positioned itself as an isometric brand built on turn-based combat, thoughtful conversations, and the player’s constant interaction with the game world. However, there was nothing wild about it. Well, just a name that corresponds to the technologies and capabilities of the time. A full-fledged representative of this brand was expected for a very long time, after which it so happened that the team of Todd Howard took up its development. Of course, he was delighted with this, because he certainly did not expect that he would be lucky enough to work on this legendary IP. They said that he ran around the studio and shouted:We doing thisIt was just fantastic. Subsequently, he and Pete Hines were most interested in Tim Caine’s opinion, which ended up being very positive. It was fascinating for him, and most of all he was struck by the moment when the main character left the Vault and saw the wasteland.

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The development of Fallout 3 was a difficult task. But an even bigger event for many was the introduction of the world to Fallout 4. After all, Bethesda had a big success at the time. So it wasn’t easy. According to Howard, Hines came up with a demo that he showed him for three days, after which Todd decided that he would be the first to show the world the fourth representative of a famous brand, and in the end he mastered the role.

After a series of flashbacks, Bethesda has a video for you Dear Vault Boy – Erinn is on the side of love, which shows the journey of a couple who knew only their first names before playing the “legendary” Fallout 76. This part should be the first in the series, so let’s see what the developers from Bethesda come up with next.

Source : Zing

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