Starfield: developer reports it’s working on RTX of the game, will there be ray tracing?

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By Germain Mazac’s LinkedIn profileWe learned that Mazac, the developer of Bethesda, is working on it Starfield’s RTX component: Does this mean the game will support ray tracing?

Exactly Mazac,”PBR (Physically Based Machining) illuminationindirect lighting and RTX integration. “PBR refers to changing the value of various types of surfaces and textures in the game to appropriately capture and reflect light. Combined with real-time ray tracing – or rather the direction, path and intensity of light sources – a more reliable, varied and realistic lighting and shadow. system is created.

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If Mazac is actually talking about ray tracing integration, recent experience star field It would certainly be very interesting. However, we remember that Bethesda has not announced or even suggested that Starfield will support ray tracing, so we don’t have any confirmation at this time.

Germain Mazac's LinkedIn profile

Germain Mazac’s LinkedIn profile

Also, before finding out if there will be ray tracing or not, gamers want to know what ray tracing is. release date exact, not yet known. There seems to be a lot going on in any case, with new rumors that the new release date and DLC or Season Pass will be announced soon.

Source: Multiplayer

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