Nobody told us anything, the creators complain about the end of Stadia

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Just imagine, you have been working on a professional game for months. Google Stage and then you find out from the Internet that the cloud gaming service will be closed at the beginning of next year. This is what the developers faced yesterday, Google did not tell them anything in advance, did not warn them.

Developer Simon Roth, who is behind the 2018 game Maia, is disappointed with this approach, complaining that months of work go to waste.

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“Months of work are wasted again. Whenever something bad happens in the gaming industry, the people most connected to it and whose lives are turned upside down by such decisions are the last to know about the situation from Twitter or the press. No emails, phone calls, or contact with publishers.” He wrote Simon Roth on Twitter.

According to Roth, even Google employees had no prior knowledge of Stadia’s closure. In the company’s internal emails, this information appeared only three hours before the public announcement.

your disappointment does not hide nor Tom Vian from SFB Games, who were supposed to release Tangle Tower on Stadia today. Luckily, it wasn’t a Stadia exclusive, Tangle had previously been released for PC, PlayStation, Xbox, and Nintendo Switch.

Veteran Rebecca Hyneman is back on Twitter. she saidthat they have a game coming out on November 1 this year. Now the team is thinking about what to do next..

British independent property development and publishing company WRKS Games back on twitter she revealedwhat last week signed an agreement with Google to publish Stadia.. This suggests that Stadia’s internal teams found out about it at the same time as everyone else. We know that Shinobi Rising is in development for PC, PS5, Xbox Series X/S, Switch, and mobile devices.

Beneath some of the posts were questions about why developers are investing in a Stadia port of the game when that platform is long dead. With this disagree Brandon Sheffield of Necrosoft Games. According to him Stadia has generated the most revenue of any streaming service. The release of Hyper Gunsport on Stadia was supposed to recoup development costs. “We were supposed to go to Stadia in November, now we have a much more difficult situation. Sheffield is desperate.

The game, which was supposed to be released on Stadia in November, also has v No more robots. According to Mike Rose, many surprised and they fear that Google will refuse to pay them the money they are owed. He later added that this is money from games that are already on Stadia.

As you can see, Stadia has not been talked about much, but smaller developers have been developing games for this platform. It turns out that this streaming service was not unprofitable for them. This is evidenced by some of the exclusives that are now under threat.

What is it about? There are, for example, the fighting game PixelJunk Raiders, which was released exclusively on Stadia last March, Pac-Man Mega Tunnel Battle, later ported to PC and consoles, Hello Engineer, Outcasters or GYLT.

Meanwhile, the stadium owners they want Google to let them use the driver on other devices. Compatibility is possible via Bluetooth or Wi-Fi. Judging by the answers to frequently asked questions, they will keep most of the hardware, even the drivers will not need to be returned. But if Google does not update it, it will be useless.

As a reminder, Google will refund all Stadia purchases through the Google Store, as well as all games and add-on content purchased from the Stadia Store. CEO Phil Harrison said yesterday that he sees opportunities to use Stadia technology in other Google products, talking about YouTube, Google Play and augmented reality (AR). We wrote more here.

Source :Indian TV

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