To a surprisingly large number of players at the address of stolen footage from early development Grand Theft Auto 6 it stated that the game looked terrible, the environment was empty, and the atmosphere was dull. In our comments, there were also posts that there were no big differences compared to the old GTA 5. Various analyzes and comparisons with other already released open-world games, for example with the already mentioned GTA 5, but the latter also did not save the situation. saints row.
Unfortunately, many people don’t realize they’re watching test footage from an early development version of the game. three to four years. Here’s what they usually look like at these stages of the game. However, the players do not realize this and mistakenly believe that the first element that should be polished by the authors is the graphics. But everything is just the opposite.
Source: Tomasz Otajal, indian-tv.czThe impact of the GTA 6 leak on the rest of the gaming industry
I think it was this person. pic.twitter.com/N7msLwKLA1
— Drewcifer (@Drewcif56150773) September 20, 2022
Developers from Rockstar Games they catch unnecessary criticism for footage that no one was supposed to see. At the time, of course, they didn’t care what the game would look like. Instead, they tuned individual systems, AI behavior, and tested everything.
The biggest stir on Twitter was done by a certain AvgGuy, saying that GTA 6 has been in development for four years and the graphics are being completed first. Other developers couldn’t watch it anymore and decided to protect their Rockstar colleagues by showing the early stages of their games on social media. Thanks to this, we can see the beginnings of development Control from Remedy, mechanical Thunderjaw from Horizon: zero dawnindie hit Cult of the Lambprototype of the first duel with Baldur v god of War since 2018, Immortality in the first two years of development, Plague Tale: Requiem or the strange physics of water in GTA 4.
So, do you recognize your favorite game?
Since graphics are the first thing that gets done in a video game, and CONTROL has received numerous awards for excellence in graphics, here’s footage from the very beginning of development 🙂
Full video here: https://t.co/l2g7oPhtk7
🔻 pic.twitter.com/cGnmJZXF5E— Paul Ehret 🔻 (@bacon_sanwich) September 20, 2022
“Graphics are the first thing to do in a video game”
This is what early versions of Cult of the Lamb looked like pic.twitter.com/F5EyEH6M9r
— Cult of the Lamb 🙏🐑👑 APPROVED (@cultofthelamb) September 20, 2022
“Graphics are the first thing to do in a video game”
Here is Thunderjaw from an early build of Horizon: Zero Dawn pic.twitter.com/Xq6fw5fS0e
— Cian Maher (@cianmaher0) September 20, 2022
Here is the prototype for the first boss fight against Baldur in God of War (2018). Watch to the end to see the difference. These are completely normal things – anyone who says otherwise has no idea what he is talking about. pic.twitter.com/qVlMnBR74S
— Cian Maher (@cianmaher0) September 20, 2022
“Graphics are the first thing to do in a video game”
FYI, here’s what IMMORTALITY looked like for the first two years as we focused on balancing the AI and combat gameplay versus the game. how it was sent pic.twitter.com/lXoBQeKYUO— Sam Barlow offering IMMORTALITY (@mrsambarlow) September 20, 2022
I mean, in GTA 4 (2008) you could land a helicopter in a lake because the physics of water reacted to the lift generated by the blades. If you really believe that what Rockstar is working on will be less than perfect than GTA 5, I don’t know what to tell you. Hopelesshttps://t.co/SjhlVNLo4f
— Cian Maher (@cianmaher0) September 20, 2022
What art looks like for a video game in development. https://t.co/15bo6L6qMa
— Kurt Margenau (@kurtmargenau) September 20, 2022
“Graphics are the first thing to do in a video game”
Here’s A Plague Tale: Requiem in one of its first builds compared to its upcoming release: pic.twitter.com/Ft4fUjjIoX
— Kevin Choto (@KChoteau) September 21, 2022
“Graphics are the first thing to do in a video game”
This was Overwatch long before the actual reveal at Blizzcon 2015, starting with a build test in 2014. pic.twitter.com/x7Lh8nUpAy
— Nazihfares (@nazihfares) September 21, 2022
This is Sea of Thieves footage from November 2014. Update on the earliest pill pirates, but still a lot of work. He used Unity for more flexible iterative testing, while working at Unreal at the time was very early, with the goal of creating a demo trailer. pic.twitter.com/yIPLtBLIUv
— Jeff Perez (@rare_fanatic) September 20, 2022
“Graphics are the first thing to do in a video game”
Never provoke game developers, especially if they don’t know anything about their work.
Below @Bungi‘With #FateAlpha Early Build vs. Destiny Rise of Iron pic.twitter.com/9Np6gqlshv
— Excelhedge (@Excelhedge) September 20, 2022
Graphics are the first thing to do in a video game. pic.twitter.com/JEjHiOdEzR
— RIKUSYO (@RIKUSYO) September 21, 2022
Apparently, “Graphics is the first thing done in a video game.”
Below you can see a screenshot from an early build of the game you now know as @frostpunkgame ago, when he was not even distinguished by the fight against low temperatures. pic.twitter.com/efbkQYtnet
— 11bit studios (@11bitstudios) September 21, 2022
“Graphics are the first thing to do in a video game”
Games evolve throughout the development process. Just saying 🤷♀️#Snake passage pic.twitter.com/QWbzzPgpBu
— Sumo Digital (@SumoDigitalLtd) September 21, 2022
“Graphics are the first thing to do in a video game”
Take a look at these cute graphics we first designed in an early build. @SniperElite Mission of the 5th landing. pic.twitter.com/Y9fRlNVuXN
— Flix Interactive (@FlixInteractive) September 21, 2022
Source :Indian TV