The future Assassin’s Creed doesn’t have to be a 150-hour RPG

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Game time Assassin’s Creed Mirage will be from 15 to 20 hours. Ubisoft returns to the series’ roots in an adventure set in ninth-century Baghdad. also included in the price. It is set at 50 euros.

“This is a small project” VP of Executive Production Marc-Alexis Cote began to explain the upcoming Mirage. “It was conceived and created to celebrate the 15th anniversary.”

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It is under development engine from Valhalla is used as well as the game pays homage to the first part of the series. The creators focused more on stealth, close combat, parkour, and a denser city that goes back to its Middle Eastern roots with Baghdad at its center.

Using the engine from Valhalla is probably the reason why the game will be released on PlayStation 4 and Xbox One. However, this should be the last adventure on the old generation of consoles from Sony and Microsoft.

In the following years, he will take over the reins of the famous brand. Assassin’s Creed Infinity, the platform that will bring all future games together. What will they be?

We learned the first details about them over the weekend, and now Kote went on to say that not all future installments in the series need to be massive open-world RPGs lasting over 100 hours.

Mirage is the first step towards more diverse work. By creating Infinity, the authors intend to offer a different experience of different scale. Part of the experience will be free, tempting players to return or play Assassin’s Creed for the first time.

The first Infinity game, codenamed Red, will be an expansive open-world RPG set in feudal Japan. At the same time, it will be the first full experience of the next generation. Representatives of the French publisher say they want to fulfill the wishes of the fans and give them an adventure in the long-awaited setting. They say it was impossible before. In addition, now they can use all the previous experience.

The second game, Codename Hexe, is already it won’t be an rpg. In an interview with IGN, Kote did not go into details and did not name either the genre or the length of the story. We know it will be a very different experience. It looks like more horror adventure. According to the assumptions, this should take us to the era of witch-hunts in Europe in the 16th century.

Then we have here standalone multiplayer game in the world of Assassin’s Creed and mobile title set in ancient China.

What about storytelling stories in our time as for you, you will not be deprived of them either. At Infinity, Ubisoft thinks about them, but in a different way. He intends separate from the main story. Kote claims that players won’t have to worry about who Desmond and Layla are.

Some people will be thrilled with Ubisoft’s decision because they didn’t really like modern stories. But their supporters may be outraged and worried about how the developers actually make it all up. But we have yet to wait for answers.

Source :Indian TV

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