Callisto Protocol It is a death based game similar to what happened in Dead Space. But in this case, the main character will see the ending in very different ways, and the developers want to encourage players to see them all. The Callisto Protocol is indeed a trophy / goal ask us die anyway.
Information shared during Interview with IGN Japan From developer Mark James: “We are currently working on our achievements and trophies and we actually have a goal of who will see all the deaths. In our game you die. Many people ask how long the game takes and the question is : how many Also how did they attack you or how did they attack them? The variables are huge as you attack, so you may more or less die.”.
“It’s now our signature,” said James about the game’s numerous deaths. “We have one symbolic death at the end of every trailer. We want death to be seen not as a punishment, but as a moment of learning what was done wrong and an ironic entertainment about how we’re going to die.”
We may be wiped out by monsters in the Callisto Protocol, but our hero also disappear for many other reasons. “Each monster has its own way of killing you and the environmental hazards are risky for both you and the enemy. You hit a fan in one of our trailers and you have to be very careful when you walk away from a monster because the dangers can kill you just as much as the enemy in front of you”.
For what concern exact number of deaths“We have no intention of disclosing the death toll at this time,” said James. “But I think you’ll have to work hard to discover them.”
We also know that mutants will chase you like the Xenomorph from Alien Isolation.
Source: Multiplayer
