Insomniac Games and Nixxes have released the first post-launch update for the PC version. Marvel’s Spider-Man Remastered, Patch 1.817.1.0. Among the innovations of the update we find the following performance: Nvidia DLSS improvements and fixing a number of issues.
Here are the official notes of the translated update:
- Fixed various crashes related to ray tracing.
- Improved Windows checking to avoid false positives.
- Visual improvements for HBAO+.
- Fixed an issue that caused ray tracing to break on stainless steel.
- Various visual improvements for Nvidia DLSS.
- Fixed an issue that could cause freezing if the player changed graphics presets during cutscenes.
- Fixed the issue where side quest popups would appear squashed when playing in widescreen resolution.
- Improvements to stability issues when using Alt-Tab.
- Fixed various graphical bugs.
Known Issues:
- Ray tracing options are inaccessible even with compatible hardware – developers are investigating the issue.
- Some players cannot continue Spider-Hack missions: This is a bug with frame rate higher than 60fps. The developers are working on a fix, meanwhile suggesting restarting from the last checkpoint and setting the game to Fullscreen mode and Refresh Rate to 60Hz.
- Some players are unable to take pictures in the Empire State Building – the problem seems to manifest itself only on Intel GPUs. Intel is investigating the issue.
On the subject, have you seen the video of Marvel’s Spider-Man Remastered mod with 8K and enhanced ray tracing from AD Massicuro?
Source: Multiplayer
