Video analysis of Marvel’s Spider-Man for PC, Digital Foundry

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Digital Foundry finally published video analytics from Marvel’s Spider-Man for computerThe review embargo is taking a few days longer than expected due to the unusual abundance of updates that the game receives virtually when time runs out.

In our review of Marvel’s Spider-Man for PC, we mentioned “some optimization issues” that Alex Battaglia didn’t highlight, running in most cases at resolutions equal to 1080p and 1440p and pushing only at optimized 4K, except for some. presets and an RTX 3090.

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The most interesting thing to emerge from the analysis is Recommended settings to achieve a visually similar experience to that offered by PS5and the diagram created by Battaglia you can consult below.

Marvel's Spider-Man, PC settings recommended by Alex Battaglia

Marvel’s Spider-Man, PC settings recommended by Alex Battaglia

As you know, the game received one last major update after the embargo ended. new graphics options (especially for ray tracing and hair quality) and a small performance boost over the build that the press considered for review.

That’s why we’re running new tests and will update the article in the next few hours to provide a technical analysis that corresponds to the first day release of Marvel’s Spider-Man.

Source: Multiplayer

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