Naughty Dog defends against accusations that The Last of Us remake didn’t improve gameplay

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Naughty Dog defends against accusations that The Last of Us remake didn’t improve gameplay

Jonathan Benainous assures that there is no comparison between the feels played on PS5 and PS3.

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The Last of Us remake, The Last of Us: Part I, is creating more and more controversy among the gaming community. In the official game on PS5 presented by, the last big controversy has to do with its gameplay. naughty dogA great graphic evolution has been observed, but not great playable innovations.

Some fans of the franchise, unhappy as they expect more changes to the game, responded to this. Jonathan BenainousThe developer of the California studio comes out to defend the work the team did and explains why they didn’t implement certain things. drop power mechanics.

The game wasn’t designed to knock you downJonathan Benainous“People have been complaining about the gameplay while watching videos, but no one has really gotten a hold of the controller,” explains Benainous. “After playing both, No comparison between PS3 and PS5. And as for the stretch, it wasn’t originally built that way, so adding it would spoil the gameplay and battlefield.”

We’ll have to wait a few more weeks to check if DualSense’s new animations and functions are striking enough at the controls, as the remake of The Last of Us will only come to PlayStation 5 with the next few releases. September 2, 2022. The development of the PC version is also underway and it won’t be long before this news arrives after its premiere on Sony’s next-gen console, according to the same developer.

Source: 3D Juegos

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