The director of the Callisto Protocol explains how many types of enemies it will have and forbids fighting in space.

- Advertisement -

The director of the Callisto Protocol explains how many types of enemies it will have and forbids fighting in space.

Striking Distance Studios’ horror game will be released on PC and consoles on December 2.

- Advertisement -

In the past weeks, we’ve been able to learn more details about the new horror game The Callisto Protocol. Stunning Distance Studios It’s for this year that promises to make fans of offers like Dead Space fall in love. They told us about some of their cinematographic effects at 3DJuegos, but Game Informer was also able to speak to those in charge.

There will be 10 or 11 different types of enemiesIn a recent video interview with the magazine, the study’s co-founder and chair glen schofield He answered a few short questions about the game and gave us some interesting answers. Without going any further, they asked him about the variety of enemies we would find in the game, which Schofield would answer. about 10 or 11 different types of enemies.

Callisto Protocol

He did not specify whether the design of the bosses also counted in this group, or simply different enemy profiles We’ll have to deal with these as we walk the corridors of Callisto’s maximum security prison, one of Jupiter’s moons.

Schofield was also asked if we would visit other places such as this place and space. Although the creator assures that sometimes we will be outsideThere will be no conflicts or space wars on this ground.

If Schofield’s bet goes well, we’ll know what’s next. December 2 this year when Callisto Protocol is available on PC, PS4, PS5, Xbox One and Xbox Series X|S. Those interested can already take a look at the price of their version, which will have different options if we prefer the digital format and will also have a physical version that will arrive in Spain.

Source: 3D Juegos

- Advertisement -

Subscribe

Related articles

Metal Eden was postponed for the summer

The developers want more time for final adjustments. If you...

How were the remaster of the PlayStation 5 and PlayStation 5 Pro? – Indian

Sony regularly brings us Remaster/Romeki of his first games....

Space Marine 2 Historically organized pulling up the best year

The publisher doubled the current record in sales. Publishing Disruption...

11 bits compared to the weak last year significantly financially improved, dragged Frostpunk 2

The indication also flourished, Tauma failed. Polish studio and publication...

Battle laboratories boasted in a short demonstration by a destroyed environment

The developers looked at the curtains of new systems. News...

LEAVE A REPLY

Please enter your comment!
Please enter your name here