Elden Ring lost nearly 90% of total players on Steam

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Hand Ring has loss almost 90% of players balls Steam: A common destiny for single-player experiences that the game developed by FromSoftware, as popular as it is, can’t be avoided.

With over 12 million total sales to date, Elden Ring is an extraordinarily plump product, and it’s no coincidence that most Japanese users play between 100 and 300 hours.

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But we’re not talking about live service online-based and therefore contemporary Elden Ring players on Steam since launch have grown from 953,000 to nearly 99,000.

Considering that the game was released last February, it can be said that it lasted much longer than the average of single-player productions that were completed and abandoned more quickly.

The value of this longevity should be noted for accelerations, undamaged closed games, and generally continuing to enjoy the title on social networks. But meanwhile, rumors continue to be made on any topic. DLC on the way, so a possible reboot.

Source: Multiplayer

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