Call of Duty: Warzone has decided to do big things in the literal sense of the word: the reference to the great action classics of the ’80s went even further, in this case featuring two iconic giant beasts: Kong and Godzilla. To face Operation Monarch in free mode.
The idea was to put the famous battle royale players on a seemingly hopeless task: to find a way to banish the two colossal creatures that continue to devastate the island of Caldera amid punches, vermin and special attacks like the legendary Atomic. Breath: A jet of plasma from the Japanese beast’s mouth that destroys everything in its path.
let’s find out how Kong and Godzilla enter Call of Duty: Warzone – Operation Monarch.
Structure
Plugged into the Call of Duty: Warzone main menu, uses Operation Monarch mode Return rules to pit us against not only the other teams on the field, but also the two gigantic creatures that have invaded the island of Caldera and are threatening to destroy it with the devastating power of their blows.
parachute inside map along with fifty-nine other players, we will, as usual, have to find weapons and equipment to defend ourselves as the scenario shrinks due to the release of a toxic gas. The goal is always the same, i.e. to remain the only survivor at the end of the match, but this will be even harder to achieve due to Kong and Godzilla.
The two giant monsters trample the ground and gradually increase their rage until they enter a state of rage, and so we will have to try to collect them as quickly as possible. ruler informationobtaining them from chests indicated on the map, from the body of killed enemies, or by attacking titans directly, perhaps with a mobile turret or in an airplane.
Once a special gauge is filled, we will be able to use the accumulated energy to activate a series of traditional kills, order or obtain equipment deliveries. scream deviceThis allows you to take advantage of Kong and Godzilla’s special abilities to direct their attacks, thereby defeating a large part of the participants in the game.
gameplay
The mix of mechanics put together by the developers of Call of Duty: Warzone for Operation Monarch immediately looks very convincing. This Turn mode rules in fact, they allow our character to respawn after a kill where at least one teammate is still alive, and this possibility undoubtedly softens the edges of a stricter requirement.
Most striking, however, is the staging of this epic battle with two giant monsters that don’t just (annoying!) act as backgrounds. Active participationIt gives back the feeling of being part of a truly hopeless conflict against nearly invincible titans, whose location we have to constantly check on the map to avoid unwanted contacts.
Likewise, the presence of Kong and Godzilla is also influential. distraction element For other users, it gives us the opportunity to take our shots against players intent on controlling the situation, often unaware of what’s going on around them at the moment. But coordination changes the cards on the table and a minimally organized team will once again make a difference.
The “flaw” of Operation Monarch, if we want to describe it that way, is therefore the same as in any team multiplayer experience: if you enter the game with your friends andchoral act Solo sorties will be (literally) short-lived, while the probability of the match coming to an end increases exponentially.
technical sector
Technically speaking, Operation Monarch takes the now consolidated Caldera map that was released in Warzone a few months ago and enriches it by introducing Kong and Godzilla. Two monsters appear very well madeIt is rich in detail and equipped with a good animation set.
But above all they reliability making a difference through a certain degree of attention to the speed of their actions and their impact on the script. A direction that the developers have worked well on and is fueled by chaos sound due to the existence of creatures.
As a result
Operation Monarch sometimes comes as a compelling event excitingcan reveal quite original situations when it comes to the battle royale scene. The robustness of the basic system, which we found very sensitive and eye-opening in PS5, shows that it can be compared with different approaches than normal.
After the stars and giant monsters of ’80s action movies, Warzone really seems to have no limits, and it will be interesting to see what creative direction the game takes in the coming months.
Source: Multiplayer
