Rise: new patch removes crossplay between PS4 and PS5, limits framerate

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Climb got a new one patch apparently at this time Disabled cross-play between PS4 and PS5however, this was at the initiative of the Neon Giant team, as the developers explained. Frame rate lock at 30fps on PS4.

The fix released around this time actually deliberately disabled crossplay between PS4 and PS5. best experience for all players” apparently could not be achieved with cross-platform multiplayer.

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The thing is, the game option wasn’t really planned at the launch of The Ascent, and it probably isn’t. accidentally activated but without taking necessary precautions. “Cross-sphere play is unintentionally enabled and more testing is needed to ensure the best experience for all players. We’re working on that to launch later, thank you for your patience.”

As such, the cross-generation multiplayer game between PS4 and PS5 was supposed to come out later, but was accidentally activated when it was released on PlayStation platforms. It will then be added after the next period of testing and optimization, possibly to improve as much as possible.

Among other features of the patch, the frame rate has been locked to 30 frames per second on PS4 to ensure greater performance stability. You can learn more about the game in our review of The Ascent.

Source: Multiplayer

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