A Plague Tale: Requiem is a spectacle for the Digital Foundry, best Xbox Series X

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It also comes in depth technical analysis on video from Digital Foundry for A Plague Tale: LamentationA game that quite convinced the editorial staff of the English column, it sees it as a game “showcase of graphics technology next-gen” also reports how the best performances are on the Xbox Series X.

Reducing the framerate from 60fps of the first episode to 30fps of this episode certainly represents a step backwards, but it’s due to a significant increase in the complexity of the graphics. more advanced graphics engine.

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To give an example, perhaps not so obvious but still important, rats infesting the screen at various times of the game went from 5000 in the first episode to 300,000 in this new game. Never takes a step forward They are recorded in every technical element of A Plague Tale: Requiem.

The new chapter includes larger and more heavily modeled areas, more elements with more complex geometries and more advanced textures, new effects and a more advanced lighting system, features that can interact with more objects in a more complex way. on the screen. The character models also look much richer and more animated.

Both PS5 and Xbox Series X have a solution It starts at native 1440p with 4K reconstruction via a time resolution, and Xbox Series S starts at 900p in native resolution. On the main consoles, the graphics are set to maximum settings with something downsized about the Series S (ambient occlusion, vegetation), while giving a very close look at other versions.

Single Difference found between Xbox Series X and PS5 It’s in performance that the Microsoft console manages to more steadily maintain its fps target than its rival, but in both cases there are (non-dramatic) drops: the game goes at 30fps, but in an intermediate mode at 40fps triggering VRR on screens that can show 120Hz switches and the results are remarkable.

In individual stress test situations (like phases where many mice appear), the Xbox Series X is the only one to maintain 30fps in this mode (with a drop in 40fps mode instead), while the PS5 can drop to 20fps. Also note that the Xbox Series S suffers minor drops thanks to the reduction in resolution. In any case, the performances don’t pose any particular usability issues, and overall A Plague Tale: Requiem has had a positive impact on the Digital Foundry. You can learn more by reading our review of A Plague Tale: Requiem.

Source: Multiplayer

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