Final Fantasy 16: The combat system won’t please everyone, according to Naoki Yoshida

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In an interview with Comic Days, Naoki Yoshida He stated that he is aware that not all players will appreciate the action slide. war system from Final Fantasy 16.

The producer reiterated that Final Fantasy 16’s combat system is dedicated to action to be more appealing to the next generation of gamers, admitting that he’s well aware that old fans of the series can pick up their noses as they are fond of. fighting through a series of classic episodes.

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“We want the world, especially the younger generation, to play Final Fantasy 16,” says Yoshida. “Also, mainstream games these days are intuitive games where you press a button and the character fires a gun or strikes a sword.”

“It’s also true that people are becoming less familiar with old-fashioned RPGs where you fight in a turn-based system. That’s why the battles in Final Fantasy 16 are very action-oriented. People all over the world think Final Fantasy is a great game.”

“Frankly I don’t think we’re going to be able to meet everyone’s expectations, so I told everyone on the development team that the first thing to do is to create something we think is fun and make sure we get people who like it. IT.”

Final Fantasy 16 will be available for PS5 throughout the game.summer 2023. The next trailer will be shown in the fall and will focus on the story and game world.

Source: Multiplayer

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