No Man’s Sky: Leviathan 3.90 update available, here are the changes included

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Hello Games has released a new one Update for No Man’s Sky. this3.90 update Introducing the seventh expedition: Leviathan. Also, it brings a number of changes.

Leviathan No Man’s Sky takes players on a rogue-like adventure with a strong narrative component. The goal is to break a curse tied to a time loop. Players must cooperate to increase the assistance of the Polo expert. The quality of the rewards increases with each new interaction. PvP will be disabled during this time.

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No Man’s Sky update 3.90 also fixes a number of issues. bugs and glitches.

  • Fixed an issue that could cause missions to crash if players were sent to an outlaw station to talk to an NPC or terminal not found in vigilante systems.
  • Fixed an issue that could cause missions to crash if players were sent to talk to an NPC on the space station (usually a rookie for their base) featured in the tutorial.
  • Fixed an issue that could cause abandoned cargo ship doors not to open if multiple slime pieces were destroyed at the same time.
  • Fixed a rare mission crash that could occur when trying to locate a planet with high sentinel activity.
  • Fixed a rare mission crash in the Trace of Metal mission that caused players to be sent to a sentry hive tens of thousands of light-years away.
  • Also fixed some issues that could occur when joining players from the Friend List page.
  • Fixed an issue that could cause payment cards to not find a payment but still be consumed.
  • Fixed some major visual issues with wire placement.
  • Also fixed an issue that could cause a small number of X-Class procedural upgrades to have unexpectedly low stats.
  • Sun-class spaceships now display their sails on the inventory page.
  • Fixed a small number of cases where items received from dismantling or opening other items were placed in the wrong inventory.
  • The default creature pellet amount has been increased, allowing you to create more pellets for the same cost.
  • Fixed an issue that caused Wandering NPCs to spawn on vigilante stations, producing insufficient text.
  • Fixed an issue that could cause traveling NPCs to manifest using the Apollo or Null skin.
  • Also fixed an issue that could cause the damaged ship’s VFX to continue playing even after the ship was repaired.
  • Fixed an issue that could cause Cargo Ship Combat Missions not to activate properly when the player is in the Under a Rebel Star mission.
  • Fixed a visual issue with certain subterranean creatures.
  • We’ve also fixed a rare issue that could prevent interaction with some objects during certain network conditions.
  • Fixed a rare issue that could prevent atmospheric frigates from overflying on planets with high mountains.
  • Fixed a UI issue that could cause the ship upgrade screen to automatically close after installing a new cargo slot, even if the player can afford to purchase additional slots.
  • Also fixed some minor text issues.
  • Fixed some sound issues.

Finally, we remind you of the details of update 3.88 dedicated to the Outlaws expansion.

Source: Multiplayer

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