Home Latest News Co-op VR game attends the largest creative gathering in Latin America

Co-op VR game attends the largest creative gathering in Latin America

0

Edition 2022 Rio2C promises fame for games. The event, which is the largest creative gathering in Latin America, promotes integration between brands and related content.

OUR VenturionStartup studio Grupo Tapps, which also includes mobile game developer Tapps Games, is present at Rio2C with its collaborative VR game Laser Storm Arena, created specifically for team building at corporate events.

vr cooperative game

Using Oculus Quest’s wireless virtual reality technology and sharing the same physical space, up to four people will simultaneously tackle space challenges in this new co-op shooter. Players find themselves together in a cosmic setting inspired by the synthwave aesthetic, battling drones, space parasites, cosmic energy swords, and even asteroids in their path of collision. To deal with these challenges, members must cooperate by placing shields to protect their allies, healing wounded allies, and synchronizing their efforts to eliminate threats that players cannot deal with alone.

There is a set time to face off against the enemy hordes, earning points each time a challenge is overcome. At the end of the match, the team is immortalized in the scoreboard with the groups that have gone the furthest in this fight.

Watch the teaser of the cooperative VR game Laser Storm Arena

Over the course of 3 days, Rio2C presents a unique exhibition of content and panels covering current topics in the creative industry in Brazil and around the world. Stimulating the creative industry, it offers a unique opportunity for professionals and entrepreneurs seeking business relationships and connections through business rounds and presentations that take place over the three days of the event. For those unable to attend, exclusive content will be fully available online on the website and YouTube channel, including interviews, chats and more.

The last edition of Rio2C took place in 2019, before the pandemic, and included 780 hours of content, 1060 speakers, which brought an economic impact of 70 million reais to the city of Rio de Janeiro. The 2019 edition also generated about R180 million for the business.

Talk to us in the comments and let us know if you liked this news and take the opportunity to read more news on our website.

Source : Married Games

NO COMMENTS

LEAVE A REPLY

Please enter your comment!
Please enter your name here

Exit mobile version